Rise of the tomb raider yamatai patch
#RISE OF THE TOMB RAIDER YAMATAI PATCH TRIAL#
It's actually quite brilliant, because in placing this tough, trying sequence right at the beginning of the game, developer Crystal Dynamics succeeds into bringing you right to the edge of your seat and then putting you through your paces immediately in a trial by fire. The entire event moves very quickly, and it's easy to miscalculate a jump or when to deploy your ice pick and send Lara to her death. You guide Lara, following her friend Jonah, up an icy mountain, avoiding falling chunks of ice and climbing precariously crumbly walls with her climbing axe. The first thing you do in the game is the mountain climbing sequence seen in demos and trailers earlier this year. She's become hardened by her experiences and driven to complete her new adventure at all costs, and it's this moment in which we can catch a brief glimpse of the classic Lara Croft-bold, strong, and confident in her choices.īut it's certainly not the first moment in the game where we see Lara growing into her role as the tomb raider. This moment struck me: rather than run or hide, she grabs her weapon and waits. Her immediate reaction is to grab her ice pick and wait beside the door for the intruder to enter. There's a moment early in the game when she's in her apartment, and someone is trying to open the door. In addition to these emotional charges, Lara carries something else with her-something a little more dangerous.
It's beautiful and sad, and this thread runs through everything in Rise of the Tomb Raider, down to the way in which Lara, like her father, narrates her audio diaries.īy clicking 'enter', you agree to GameSpot's Her insistence on following Lord Croft's footsteps feels like the result of two things: her inability to return to a normal life after the events on Yamatai, and her need to honor her father and make peace for her distance from him by completing what he started. But now, with Lord Croft gone and her appetite for adventure on the rise, Lara feels compelled to finish the family work. Lara's father was chasing a myth, or so people thought, and in life it seems that Lara didn't support his obsession. While the physical journey is an arduous challenge itself, it's the emotional journey Lara is taking in Rise of the Tomb Raider that adds power to the narrative. Tailing Lord Croft and now Lara is Trinity, an ancient organization bent on finding the secret of youth and using it to better the world-or so they say. Rise of the Tomb Raider's primary adventure focuses on Lara completing her father's work, following the footsteps of the historian Lord Croft into the depths of a centuries-old search to find the secret of youth. "Look closer, Lara!" reads a sticky note taped to a photocopy of an ancient drawing of knights on horseback. The desktop is stacked high with books, and the wall above it is a tangled maze of newspaper clippings, torn pages from textbooks, and notes scrawled in Lara's hand. Rise of the Tomb Raider's menu features an image of Lara's desk-the desk she has inherited from her late father. In between stretches of gameplay you're treated to some quite beautifully wrought cutscenes depicting Lara's latest struggle and the obstacles she must overcome. The game doesn't waste any time giving you the narrative framework and essentials of combat and crafting, which I appreciate because it lets you dive right in from there, unhindered. I recently got hands-on time with the first three hours of Rise of the Tomb Raider, which pack in a ton of tutorial and story setup-but this isn't a bad thing. Lara is growing into the resourceful, strong tomb raider we remember her being, but her path to that power is entirely up to you in her latest game. The game presents you with a plethora of tools to get through areas, whether it be strewn lanterns and liquor bottles to fashion Molotovs or a ring of trees around an encampment for the perfect aerial kill setup. Last month I said that Rise of the Tomb Raider features heroine Lara Croft in the most versatile adventure yet players can go "Metal Gear" with Lara, relying on stealth to navigate certain areas, or go in guns blazing and taking out every enemy in her path.